generate unit & item cards for the containment archive
FILE-001MOB
NO IMAGE
UNNAMED
switching type offers to fill in typical stat rows for that type — only on an empty stat list, so it won't clobber your edits
"unit square" is literally how enemies render in the actual roguelike. "weapon shape" is a drawn silhouette, colored to match — no art asset needed unless you want one.
25
100%
no cards saved yet — fill out the editor above and hit save
this project auto-saves to this browser as you work —