generate unit & item cards for the containment archive
FILE-001MOB
NO IMAGE
UNNAMED
every enemy, boss, and friendly spawn pulled straight from the game's own source — loads name, canon color, real stats, and unit size in one click. overwrites the fields below.
switching type offers to fill in typical stat rows for that type — only on an empty stat list, so it won't clobber your edits
every piece of the card, individually. AUTO derives it from the accent color above — uncheck any row to pick your own.
"unit square" is literally how enemies render in the actual roguelike. "weapon icon" uses your own hand-made category icons, recolored to match — otherwise, upload your own art.
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no cards saved yet — fill out the editor above and hit save
this project auto-saves to this browser as you work —